January 16, 2009
Review: Artemis Fowl (Graphic) by Eoin Colfer and Giovanni Rigano
Artemis Fowl: The Graphic Novel was adapted from the first entry in the Artemis Fowl series by Eoin Colfer and Andre Donkin with art by Giovanni Rigano and color by Paolo Lamanna.
My Summary: Artemis Fowl is a twelve-year-old genius whose family life is falling apart. His father, a kind of Irish mobster, has been kidnapped; his mother has gone into a psychological decline from the strain; and the family fortune is rapidly dwindling. The boy is left in the care of Butler, his body guard, guardian, and friend.
Artemis must find a way to replenish his funds so he has the resources to track down and free his father. His plan involves tricking the fairy world into surrendering one ton of their gold. The only problem is that Artemis must first learn all about fairies and then try to find one! Captain Holly Short, the only female elite police officer, is the lucky fairy to be entrapped in Fowl Manor.
As the fairy police arrive--bringing a centaur, a troll, a dwarf, and special weapons--Artemis must hope that he has made no mistakes.
My Thoughts: The graphic version of this novel works beautifully, and the drawings are absolutely amazing. While it is true that my images of the characters didn't match those of the artist, I quickly adjusted. I loved how the background information was presented on separate pages, one of which appeared before each chapter. Those pages were set up as if they were file folders, complete with sticky notes, photos, business cards, and scraps of paper. It was easy to tell the difference between spoken words and a character's thoughts, and some of the balloons were color coded to help differentiate characters' dialogue.
I'm not sure how this book would work for someone who hadn't read the print novel, but I enjoyed it. The second in the series will be out as a graphic novel in August, and I'll be looking for it.
Cross posted on my blog Beth Fish Reads.
Published by Miramax Books, 2007